Monday, April 5, 2010

Status Report 5/6

So apparently Status Report 5 didn't actually go through when I hit publish. Oops. In lieu of typing everything again I'll just summarize what Status Report 5 actually said: all the graphics are done and I'm starting on coding now. Yay!

Now for Status Report 6: The G1, S and G2 phases are now totally functional. In addition, I have coded a custom event handler (I'm very proud of myself) to get the game to progress on its own. Unfortunately this also means I can't run it on the projector until I have a convenient way of taking new reference shots. For right now I'm just elated that it works at all.

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